Scouts and Troops can now fulfill badge and pin requirments with a WizKidz Workshop.  Each workshop is tailored to help Scouts and Troops complete all or most of their Science and Technology required activities for a badge or pin. Workshops last approximately 2 hours but may vary based on the size of your group.  Cost is $15 per students, with one adult admitted free with every 5 students.  Each workshop includes all necessary materials.  Book your workshop today by calling 678-862-7027 or email info@wizkidztech.org
 

 

 
Girl Scouts
Badges/Workshops

 
WizKidz is partnering with the Girl Scouts of Greater Atlanta to Host STEM classes for troops.  Group discounts are available. Class details are listed below: 
 

Brownie

-Computer Expert Badge

Computing and Intro to Game Design-Students are introduced to the world of computing as they create their own virtual stories, animated characters, video games and create a virtual adventure to a place they would like to visit. Troops explore the world of the internet as they search and explore their favorite animals and send the president a virtual message. 

**PeeWee Robotics-This beginner class exposes troops to robotics and computing using the LEGO Robotic Systems.  Students develop skills by building smart robots and learn how computers act as a brain for the robots. The hands-on activities provide students with the needed tools to put their creativity into practice as troops use real working motors, gears, and sensors to bring their robotic creations to life.

-Home Scientist Badge

Mad Science101-From creating static electricity to growing rock candy, these young scientists will love this mad science experience.   Troops study live microorganisms, explore density, create silly putty and solutions that give them a “bubbling” experience they are sure to love!

**Dino-Explorers-Troops will explore this hands-on prehistoric adventure using visual materials, fossils and scale models, and dino-digs to learn the characteristics distinguishing dinosaurs and what we know about them. Like Museum paleontologists, your troops will make their way into their very own paleontology laboratory as they attempt to reconstruct the lives of dinosaurs based on skeletal and environmental clues. Troops will learn information from fossil evidence, and test the limitations of what fossils can tell us about these extinct creatures.

Junior

Detective Badge

-Junior Forensics Science- Who took the missing cookies?Troops are exposed to hands-on forensic science concepts such asFingerprinting, hair and fiber analysis, teeth print identification and more! From the creation of invisible ink to CSI observation your troops are in for a forensic frenzy!

 

-Entertainment Technology Badge

Introduction to Intermediate Game Design and Engineering- Troops will explore the basic principles of Engineering and technology through game design and engineering activitiesthat involve real world applications. Students design and build a working roller coaster, have a catapult launching contest and create real working 3-D glasses. Troops learn programming and teamwork skills as they turn their animated art-work and stories into a video game.

 

Cadette

-Special Agent Badge

Cadette CSI-Troops delve into the world of forensic science and discover the techniques and technology used to solve crimes using fingerprint lifting, insects and impression activities.  These hands-on activities will put the troops newly learned detective skills to work as they solve a mock, kid-friendly crime.

 

Senior

-Science of Style Badge

Science of Style-Troops will explore the world ofchemistry as they make their ownperfume, evaluate and compare beauty products, and identify and evaluate various gem stones. Troops will compare ingredients in 3 different shampoo solutions while creating a virtual timeline of fashion trends.

-Website Designer Badge

Website creation 101- Troops will create a blog about an unforgettable troop adventure and learn basics of web design as they build their very own site from scratch.

 

** Optional Classes


 
Please be patient as we update this page to reflect current Scout Badge requirements.
 
Boy Scouts
Merit and Activity Badge Workshops
 
Animal Science
Archaeology
Architechture
Astronomy
Aviation
Chemistry
Computers
Electricity
Electronics
Energy
Engineering
Environmental Science
Fingerprinting
Insect Study
Model Design Building
Nuclear Science
Plant Science
Reptile and Amphibian Study
Soil and Water Conservation
Space Exploration
Weather
Video Game/ Game Creation
 

 
Cub Scouts
Badge/ Elective Workshops
 
 
 Tiger Electives 
  • Make a Model
  • Make a Puppet
  • Plant a seed, pit, or greens from something you have eaten
  • Learn About bird feeder and then hang it outdoors
  • Learn about what you can recycle in your community and how you can recycle at home. Learn about things that need to be recycled in special ways, such as paint and
    batteries
 
 
 Wolf Electives
 
MACHINE POWER (Page 148)
-Name 10 kinds of trucks, construction machinery, or farm machinery and tell what each is used for.  
-Show how to use a pulley.
-Make and use a windlass.
 
GROW SOMETHING (Page 184)
This elective is also part of the Cubscout World Conservation Award
 
-Plant and raise a box garden.
- Plant and raise a flower bed
-Grow a plant indoors.
-Plant and raise vegetables
 
COMPUTERS (Page 216)
-Visit a business where computers are used. Find out what the computers do.
 
-Explain what a computer program does.  Use a program to write a report for school, to write a letter, or for something else.

-Tell what a computer mouse is.  Describe how a CD-ROM is used.

 
 
Bear Electives
 
SPACE (Page 182)

-Identify two constellations and the North Star in the night sky.

-Make a pinhole planetarium and show three constellations.

-Build a model of a rocket or space satellite.

-Read and talk about at least one man-made satellite and one natural one.

-Find a picture of another planet in our solar system. Explain how it is different from Earth.

 

 WEATHER (Page 184)
This elective is also part of the Cub Scout World Conservation Award

Learn how to read an outdoor thermometer. Put one outdoors and read it at the same time every day for two weeks. Keep a record of each day's temperature and a description of the weather each day (fair skies, rain, fog, snow, etc.).

Build a weather vane. Record wind direction every day at the same hour for two weeks. Keep a record of the weather for each day.

Make a rain gauge.

Find out what a barometer is and how it works. Tell your den about it. Tell what "relative humidity" means.

Learn to identify three different kinds of clouds. Estimate their heights.

Watch the weather forecast on TV every day for two weeks. Describe three different symbols used on weather maps. Keep a record of how many times the weather forecast is correct

RADIO (Page 190)

Build a crystal or diode radio. Check with your local craft or hobby shop or the nearest Scout shop that carries a crystal radio kit. It is all right to use a kit.

Make and operate a battery powered radio, following the directions with the kit.

 
 ELECTRICITY (Page 192)
  1. Wire a buzzer or doorbell.
  2. Make an electric buzzer game.
  3. Make a simple bar or horseshoe electromagnet.
  4. Use a simple electric motor.
  5. Make a crane with an electromagnetic lift.
 
AIRCRAFT (Page 202)

Identify five different kinds of aircraft, in flight if possible, or from models or photos.

Ride in a commercial airplane.

Explain how a hot air balloon works.

Build and fly a model airplane. (You may use a kit. Every time you do this differently, it counts as a completed project.)

Sketch and label an airplane showing the direction of forces acting on it (lift, drag, and load).

Make a list of some of the things a helicopter can do that other kinds of airplanes can't. Draw or cut out a picture of a helicopter and label the parts.

Build and display a scale airplane model. You may use a kit or build it from plans.

 
 
THINGS THAT GO (Page 206)

With an adult's help, make a windmill.

With an adult's help, make a waterwheel.

Make an invention of your own design that goes
 
 
NATURE CRAFTS (Page 226)
This elective is also part of the Cub Scout World Conservation Award.
  1. Make solar prints of three kinds of leaves.
  2. Make a display of eight different animal tracks with an eraser print.
  3. Collect, press, and label ten kinds of leaves.
  4. Build a waterscope and identify five types of water life.
  5. Collect eight kinds of plant seeds and label them.
  6. Collect, mount, and label ten kinds of rocks or minerals.
  7. Collect, mount, and label five kinds of shells.
  8. Build and use a bird caller
 
 
WATER AND SOIL CONSERVATION (Page 240)
This elective is also part of the Cub Scout World Conservation Award.
  1. Dig a hole or find an excavation project and describe the different layers of soil you see and feel. (Do not enter an excavation area alone or without permission.)
  2. Explore three kinds of earth by conducting a soil experiment.
  3. Visit a burned-out forest or prairie area, or a slide area, with your den or your family. Talk to a soil and water conservation officer or forest ranger about how the area will be planted and cared for so that it will grow to be the way it was before the fire or slide
  4. What is erosion? Find out the kinds of grasses, trees, or ground cover you should plant in your area to help limit erosion.
  5. As a den, visit a lake, stream, river, or ocean (whichever is nearest where you live). Plan and do a den project to help clean up this important source of water. Name four kinds of water pollution.
 
 
 
Webelos Scout
Merit and Activity Badges
 
Engineer

 

Talk to an engineer, surveyor, or architect in your area about the different occupations in engineering. Create a list that tells what they do

Draw a floor plan of your house. Include doors, windows, and stairways

We only offer these 4 activities out of the 8 additional (only 4 are required):

-Tell about how electricity is generated and then gets to your home.

-Construct a simple working electrical circuit using a flashlight battery, a switch, and a light.

-Make drawings of three kinds of bridges and explain their differences. Construct a model bridge of your choice.

-Build a catapult and show how it works.

 
 
Scientist

Do these:

  1. Read Bernoulli's Principle. Show how it works.
  2. Read Pascal's Law. Tell about some inventions that use Pascal's law.
  3. Read Newton's first law of motion. Show in three different ways how inertia works.
  4. While you are a Webelos Scout, earn the Cub Scout Academics belt loop for Science. (see below for beltloops)

And do six of these:

  1. Show the effects of atmospheric pressure.
  2. Show the effects of air pressure.
  3. Show the effects of water pressure. This may be combined with atmospheric pressure or with air pressure.
  4. With adult supervision, build and launch a model rocket. (NOTE: You must be at least 10 years old to work with a model rocket kit sold in stores.) Describe how Newton's third law of motion explains how the rocket is propelled into the sky.
  5. Explain what causes fog. Show how this works.
  6. Explain how crystals are formed. Make some.
  7. Explain how you use your center of gravity to keep your balance. Show three different balancing tricks.
  8. Show in three different ways how your eyes work together, and show what is meant by an optical illusion.
  9. While you are a Webelos Scout, earn the Cub Scout Academics belt loop for Weather.
  10. While you are a Webelos Scout, earn the Cub Scout Academics belt loop for Astronomy.

 

 

Geologist
 
 

Belt Loops/ Academic Pins

SCIENCE Belt loop

  1. Explain the scientific method to your adult partner.
  2. Use the scientific method in a simple science project Explain the results to an adult.
  3. Visit a museum, a laboratory, an observatory, a zoo, an aquarium, or other facility that employs scientists. Talk to a scientist about his or her work.
Science Academics Pin

Earn the Science belt loop, and complete five of the following requirements:

  1. Make a simple electric motor that works.
  2. Find a stream or other area that shows signs of erosion. Try to discover the cause of the erosion.
  3. Plant seeds. Grow a flower, garden vegetable, or other plant.
  4. Use these simple machines to accomplish tasks: lever, pulley, wheel-and-axle, wedge, inclined plane, and screw.
  5. Learn about solids, liquids, and gases using just water. Freeze water until it turns into ice. Then, with an adult, heat the ice until it turns back into a liquid and eventually boils and becomes a gas.
  6. Build models of two atoms and two molecules, using plastic foam balls or other objects.
  7. Make a collection of igneous, metamorphic, and sedimentary rocks and label them.
  8. Learn about a creature that lives in the ocean. Share what you have learned with your den or family.
  9. Label a drawing or diagram of the bones of the human skeleton.
  10. Make a model or poster of the solar system. Label the planets and the sun.
  11. Do a scientific experiment in front of an audience. Explain your results.
  12. Read a book about a science subject that interests you. Tell your den or an adult family member about what you learned.

 

Weather Belt Loop

Complete these three requirements:

  1. Make a poster that shows and explains the water cycle.
  2. Set up a simple weather station to record rainfall, temperature, air pressure, or evaporation for one week.
  3. Watch the weather forecast on a local television station. Discuss with an adult family member what you heard and saw. Follow up by discussing the accuracy of the forecast.

Weather Academics Pin

Earn the Weather belt loop, and complete five of the following requirements:

  1. Explain to your den or an adult family member the meaning of these terms: weather, humidity, precipitation, temperature, and wind.
  2. Explain how clouds are made. Describe the different kinds of clouds - stratus, cumulus, cumulonimbus, and cirrus - and what kind of weather can be associated with these cloud types.
  3. Describe the climate in your state. Compare its climate with that in another state.
  4. Describe a potentially dangerous weather condition in your community. Discuss safety precautions and procedures for dealing with this condition.
  5. Define what is meant by acid rain. Explain the greenhouse effect.
  6. With your parent's or adult partner's permission, talk to a meteorologist about his or her position. Learn about careers in meteorology. Share what you learned with your den or an adult family member.
  7. Make a weather map of your state or country, using several weather symbols.
  8. Explain the differences between tornadoes and hurricanes.
  9. Make a simple weather vane. Make a list of other weather instruments and describe what they do.
  10. Explain how weather can affect agriculture and the growing of food.
  11. Make a report to your den or family on a book about weather.
  12. Explain how rainbows are formed and then draw and color a rainbow.

 

 

Astronomy Belt Loop

Complete these three requirements:

  1. Make a poster that shows and explains the water cycle.
  2. Set up a simple weather station to record rainfall, temperature, air pressure, or evaporation for one week.
  3. Watch the weather forecast on a local television station. Discuss with an adult family member what you heard and saw. Follow up by discussing the accuracy of the forecast.

 

Astronomy Academics Pin

Earn the Weather belt loop, and complete five of the following requirements:

  1. Explain to your den or an adult family member the meaning of these terms: weather, humidity, precipitation, temperature, and wind.
  2. Explain how clouds are made. Describe the different kinds of clouds - stratus, cumulus, cumulonimbus, and cirrus - and what kind of weather can be associated with these cloud types.
  3. Describe the climate in your state. Compare its climate with that in another state.
  4. Describe a potentially dangerous weather condition in your community. Discuss safety precautions and procedures for dealing with this condition.
  5. Define what is meant by acid rain. Explain the greenhouse effect.
  6. With your parent's or adult partner's permission, talk to a meteorologist about his or her position. Learn about careers in meteorology. Share what you learned with your den or an adult family member.
  7. Make a weather map of your state or country, using several weather symbols.
  8. Explain the differences between tornadoes and hurricanes.
  9. Make a simple weather vane. Make a list of other weather instruments and describe what they do.
  10. Explain how weather can affect agriculture and the growing of food.
  11. Make a report to your den or family on a book about weather.
  12. Explain how rainbows are formed and then draw and color a rainbow.